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Title Gunhed Genre Shooter Developers Compile, Hudson Soft Publisher Hudson Soft Released 7 July 1989 |
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Title Blazing Lazers Genre Shooter Developers Compile, Hudson Soft Publisher NEC Released 1989 |
| Wii Virtual Console Availability |
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5 August 2007 — Blazing Lazers Review As soon as you flick this game on, there's a catchy booming beat that gets you amped up, and a small fighter zooms across the screen, attacking a giant spaceship. That's right, you're that little ship, facing insurmountable odds, and it's going to take a whole lot of blasting to surive. That's the simple story behind the mayhem—more than you get from most of the shooters during this era. Initially, you face that typical first wave of lame ships that don't fire back—suckers. Mowing down all of them is easy with the classic swinging back and forth motion, but the action rapidly intensifies, and you'll find yourself needing bigger weapons, like a giant lazer. Fortuntaely, power-ups appear with astounding frequency, and you're going to need them. Just when you think you're getting the handle of blasting enemies out of the sky, your very surroundings turn into threats. Missile bays launch clouds of projectiles, and asteroids blunder into your path, concealing the enemy ships lurking behind them. Each level features a sub-boss around the half-way point and a main boss at the end. You get to tangle with a gigantic triangular ship at the end of stage 1. His massive bulk and penchant for whipping back and forth across the screen are more threatening than those barrages of lazer fire. With the aid of "multi-bodies," those two little sidecar ships, and a few bomb blasts, it's easy to smoke this boss. While Blazing Lazers is a typical shooter in many ways, it's power-up system is unusually complex and interesting. There are two classes of power-ups, one for your main weapon (appearing as roman numerals I, II, III, and IV) and supplements (appearing as F, H, M, and S). You can pair any of the former with the latter, but grabbing a new main weapon or supplement cancels out your current one. Each weapon also has varying level so power. By grabbing purple orbs from enemies or additional powerups of weapons you already have all sorts of impressive destruction ensues, you will find your lazer curving back and forth around the screen or your ring blaster will swing in a larger and faster orbits. Graphics: 9.0 Sound: 8.0 Gameplay: 9.0 Overall: 9.0 |
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